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Counter strike source hud
Counter strike source hud










counter strike source hud

  • Made a convar for lag compensation position change tolerance.
  • Fixed a couple of issues with the view offset when dead was fighting with the observer code.
  • HUD elements for health, armor, timer, and money now have a transparent background for better visibility.
  • AWP cycle time restored to 1.5 seconds, and animation changed to match.
  • Weapon spread patterns are no longer square.
  • Bomb/defuser icons are no longer shown for members of the opposing team when you are not allowed to spectate them.
  • Increased run speed for Galil and FAMAS.
  • Glock and FAMAS each now use same accuracy for all burst shot bullets.
  • Dynamic crosshair now uses actual weapon accuracy, rather than a separate simulation.
  • This also allows for in-air shots with proper timing.
  • Weapons now have separate penalties for jumping and landing, allowing better weapon control after landing (and greatly reduced penalties for falling off small ledges).
  • The updates will be applied automatically when your Steam client is restarted. Host_writeconfig // write settings to config.Updates to Counter-Strike: Source Beta have been released. ready say !ready" // custom ready for pugsĪlias bhopon "bind MWHEELDOWN +jump bind MWHEELUP +jump bind mouse3 bhopoff"Īlias bhopoff "bind MWHEELDOWN invnext bind MWHEELUP invprev bind mouse3 bhopon"Īlias "surf" "bind mouse4 +left bind mouse5 +right fps_max 300" noclip " // sv_cheats and ESEAīind rshift "sm_restart say say !r surf" // kz/bhop/surf restartīind rctrl "say say !whop" // zskyworld =Dīind. Net_graphproportionalfont "0" // small netgraph fontĪlias crosshair_fuchia "cl_crosshaircolor_r 255 cl_crosshaircolor_g 50 cl_crosshaircolor_b 255 bind ins crosshair_white"Īlias crosshair_white "cl_crosshaircolor_r 255 cl_crosshaircolor_g 255 cl_crosshaircolor_b 255 bind ins crosshair_fuchia"Ĭl_autowepswitch "0" // auto weapon switch on pickupīind mouse3 "bhopon" // toggle scroll wheel bhopīind - "toggle voice_scale 1 0" // toggle voice volumeīind = "toggle volume 0.55 0.08 0" // toggle game volumeīind 6 "say noclip say. Snd_legacy_surround "0" // emulated surround sound Snd_surround_speakers "0" // audio output Mat_savechanges // write video settings to registry R_renderoverlayfragment "1" // map detailĬl_ragdoll_physics_enable "0" // ragdolls R_decal_cullsize "5" // spray render distance

    counter strike source hud

    R_shadowrendertotexture "1" // render shadows from players to objects Mat_queue_mode "2" // multicore rendering

    counter strike source hud

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    Counter strike source hud